(UPDATE) Todd Howard Has confirmed that while Xbox one and
PS4 will run 30FPS, PC will not be restricted in any sort of way.
Bethesda creative director Todd Howard told digital spy in
the an interview that the upcoming Fallout 4, the post-apocalyptic survival
game, would run at 1080P but at 30FPS on PC, Xbox and PS4 opposed to 60FPS.
The news came as a shock to the PC master race as they’re
used to having everything in 60FPS and modding it in if not included so PC
gamers where never really angry about it. I highly doubt the PC version will
only support 30FPS as these games selling points are the vast open worlds with
great detail and great performance, a real RIG tester if you will. SO why on
earth would they limit you to 30FPS when you have spent hundreds of £/$ for
your RIG. Console gamers on the other hand, well you guys have to put up with
it, there’s no frame rate mods for you and probably won’t be but you guys are
used to this problem. As unfair as it comes seeing as you too have spent
hundreds of £/$ on your consoles, its just the way they develop the games.
Fallout 4 is a game that’s
been anticipated for quite a while now after the huge success of 2008’s Fallout
3 and 2010 Fallout: New Vegas. The game was shown of in a great spot light at
this year’s E3, Bethesda held their very first press conference and people went
mad for it! So let’s think about why consoles have to run the game at 30FPS
instead of 60FPS. This can be down to consoles facing massive hardware problems
compared to PC rigs custom built and constantly being upgraded, but could this
be because they plan to include mods on consoles? Maybe the inclusion of mods and
programs needed to support them will take up the power to run the game in
60FPS?
These are only some of my speculations so let me know in the
comments below if you have any ideas to
shed some light on why they would prefer the game in 30FPS.
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